Código: Seleccionar todo
import bpy
from bpy.props import StringProperty
#TODO
#Delete camera -> Delete operator
#Change scene -> Recreate panel.
class Camera_Switcher_Operator(bpy.types.Operator):
bl_idname = \'seleccionarCamara\'
bl_label = \'seleccionarCamara\'
cn = StringProperty(name=\"cn\", description=\"Camera name\", default=\"\", maxlen=0)
def execute(self, context):
props = self.properties
bpy.ops.object.select_name(name=props.cn)#Select
bpy.ops.view3d.object_as_camera() #Ctrl+0
return {\'FINISHED\'}
def _draw(self, context):
layout = self.layout
for camera in bpy.context.scene.objects:
if camera.type == \'CAMERA\':
row = layout.row()
row.operator(Camera_Switcher_Operator.bl_idname, text=camera.name).cn = camera.name
class Camera_Switcher_Panel(bpy.types.Panel):
bl_space_type = \'VIEW_3D\'
bl_region_type = \'UI\'
bl_label = \"Camera Switcher\"
bl_default_closed = False
draw = _draw
Saludos.