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| Module Armature :: Class Editbone |
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| Method Summary | |
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| None |
Set the parent to None |
| Bool |
Whether or not this bone has a parent |
| Instance Variable Summary | |
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| Float | deformDist: The deform distance of the bone |
| Vector Object | head: This Bone's "head" ending position when in rest state
(armaturespace). |
| Float | length: The length of the bone. |
| Matrix Object | matrix: This Bone's matrix. |
| String | name: The name of this Bone. |
| List of Constants | options: Various bone options which can be: |
| Editbone Object | parent: The parent Bone. |
| Float | roll: This Bone's roll value (armaturespace). |
| Int | subdivision: The number of bone subdivisions. |
| Vector Object | tail: This Bone's "tail" ending position when in rest state
(armaturespace). |
| Float | weight: The bone's weight. |
| Method Details |
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clearParent()Set the parent to None
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hasParent()Whether or not this bone has a parent
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| Instance Variable Details |
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deformDistThe deform distance of the bone
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headThis Bone's "head" ending position when in rest state (armaturespace).
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lengthThe length of the bone. This cannot be set.
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matrixThis Bone's matrix. (armaturespace)
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nameThe name of this Bone.
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parentThe parent Bone.
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rollThis Bone's roll value (armaturespace).
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subdivisionThe number of bone subdivisions.
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tailThis Bone's "tail" ending position when in rest state (armaturespace).
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weightThe bone's weight.
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| Generated by Epydoc 2.1 on Thu Jan 26 09:17:43 2006 | http://epydoc.sf.net |